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1921. Caldari + Drones... any takers? - in Ships and Modules [original thread]
Well yeah, as a Caldari turret player I have lots of Moa experience, and I can testify that the Moa needs some buffing to match the much cheaper and easier to fit Caracal in power... unfortunately it got already buffed once (more grid/CPU I believ...
- by Ishina Fel - at 2006.10.01 01:43:00
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1922. Caldari + Drones... any takers? - in Ships and Modules [original thread]
Edited by: Ishina Fel on 01/10/2006 01:39:39 I think it was a conscious design decision to differentiate the two Hybrid users, Gallente and Caldari. Amarr and Minmatar are differentiated by their wholly different primary weapons, Lasers and P...
- by Ishina Fel - at 2006.10.01 01:39:00
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1923. Hardwiring Implants Guide/List - in Skill Discussions [original thread]
Originally by: Arushia There's the 'Yeti' series for ice-mining somewhere in there. They don't show up on market though. There's also a +8% velocity one somewhere.
- by Ishina Fel - at 2006.09.29 02:52:00
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1924. TIER 3 BATTLESHIPS - in Ships and Modules [original thread]
Edited by: Ishina Fel on 27/09/2006 23:23:34 Originally by: DHorner I just read the links regarding the Tier 3 BS's and I am wondering where everyone else is getting the info that the Minmatar BS will be Torp/Cruise based with bonuses ...
- by Ishina Fel - at 2006.09.27 23:22:00
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1925. A ship class in between Battleship and Capital ship, Please? - in Ships and Modules [original thread]
Originally by: Shigsy All CCP need to do is make it worthwhile to have carriers on the frontline before adding any more capital ships etc. Agreed. A ship used in combat should be on-site. The "assign Fighters to friends" thing is a nea...
- by Ishina Fel - at 2006.09.27 16:14:00
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1926. A ship class in between Battleship and Capital ship, Please? - in Ships and Modules [original thread]
Originally by: Hatao Sorry to say this, but this make you sound more like those sorry A**'es which wount take the time, effort and sacrifice it takes to get into a capital ship (...) Sorry to say this, but claiming for bad language ski...
- by Ishina Fel - at 2006.09.27 16:02:00
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1927. ISHTAR IS INVINCIBLE :(((( - in Ships and Modules [original thread]
Use a Moros?
- by Ishina Fel - at 2006.09.27 02:47:00
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1928. A ship class in between Battleship and Capital ship, Please? - in Ships and Modules [original thread]
Edited by: Ishina Fel on 27/09/2006 02:43:40 The way I see it, he's asking for a ship that's able to mount a capital weapon system while being just short of the border to being a capital ship itself (like Freighters). *brainstorm mode on* I ...
- by Ishina Fel - at 2006.09.27 02:43:00
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1929. Ferox - Unusual approaches - in Ships and Modules [original thread]
Let's see: 12km NOS range on mediums. So let's assume you're leaving error margin for movement, and go at it at 10km... If your opponent is any smaller than a Battlecruiser and moving at all, then 250mm rails will have one heck of trouble trackin...
- by Ishina Fel - at 2006.09.27 02:13:00
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1930. Cormorant Build - in Ships and Modules [original thread]
Stick with your destroyer, it'll just /rip/ through any level 1 mission even without proper skills (and will allow you to do a few level 2's as well) When I was a noob, I fitted 7x 125mm Compressed Coil Guns, and a sort of magnetic field stabiliz...
- by Ishina Fel - at 2006.09.04 04:17:00
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1931. Caracal vs MOA - in Ships and Modules [original thread]
The main point that makes a Caracal better for PvE is the fact that you can fit like two Large Shield Extenders in addition to its 5 weapons... and a Moa needs PDUs to even fit a single Medium. Provided you take 200mm rails, that is. If you take 2...
- by Ishina Fel - at 2006.08.21 00:35:00
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1932. Carrior question. - in Ships and Modules [original thread]
Edited by: Ishina Fel on 21/08/2006 00:18:07 So far we have learned that: 1. Minmatar Carriers are the suck 2. Gallente Carriers are the rock Why not continue this educational program... and tell us where Amarr and Caldari Carriers fit into t...
- by Ishina Fel - at 2006.08.21 00:18:00
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1933. [AUCTION] Dread Guristas Invulnerability Field - in Sell Orders [original thread]
Auction closed.
- by Ishina Fel - at 2006.08.02 00:09:00
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1934. [AUCTION] Dread Guristas Invulnerability Field - in Sell Orders [original thread]
Auction still up for one more day.
- by Ishina Fel - at 2006.07.31 21:00:00
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1935. [AUCTION] Dread Guristas Invulnerability Field - in Sell Orders [original thread]
Man, these forums move fast... bumpity bump!
- by Ishina Fel - at 2006.07.30 23:52:00
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1936. [AUCTION] Dread Guristas Invulnerability Field - in Sell Orders [original thread]
Auction still running for another 2 days.
- by Ishina Fel - at 2006.07.30 13:59:00
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1937. [AUCTION] Dread Guristas Invulnerability Field - in Sell Orders [original thread]
Auction still running for another 3 days.
- by Ishina Fel - at 2006.07.29 11:59:00
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1938. [AUCTION] Dread Guristas Invulnerability Field - in Sell Orders [original thread]
Item Description: This Dread Guristas Invulnerability Field is a rare active shield hardener that adds +37.5% to all four damage resistances of your shield. It requires 27TF CPU and 1MW powergrid to fit, and needs the skill Tactical Shield Man...
- by Ishina Fel - at 2006.07.28 15:42:00
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